'Neverwinter Nights 2' - v1.04 бета патч

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Neverwinter Nights 2
v1.04 Бета Патч
Разработчики снова порадовали нас новым патчем v1.04, пока это только бета версия, но выход полноценного патча не за горами. Работа проделана серьёзная. В патче достаточо много нововведений, а также исправленных багов.
Перед установкой патча настоятельно советуем сделать бэкап ваших профилей и сейвов. Они находятся в папке "Neverwinter Nights 2" в "Моих документах". Просто сделайте её копию, если будут какие либо проблемы с патчем - ваши сейвы не пострадают даже при переустановке игры.

Основные нововведения:
  • Голосовое меню: игроки теперь могут активировать голосовое меню (кнопкой V "по умолчанию"), чтобы получить доступ к часто используемым командам. Также можно использовать "горячие клавиши";
  • Изменён вид деревьев: все деревья в игре должны выглядеть гораздо лучше в связи с перерендеренными текстурами;
  • Изменена боевая система: теперь все ваши будущие боевые действия будут показаны на очереди действий с обратным отчётом;
  • Небольшие изменения в DM клиенте и Toolset'e;
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New Features
General
• Voice Menu
Users can now press the Voice Menu key (‘V’ by default) to activate a menu from which they can quickly access frequently used voice commands and emotes. Users can drag these to the hotbar, as well.
• Added support for bindable keys to change the hotbar pages.
• You can now drag and drop buttons from the Mode Bar and Quick Cast Menu onto the Hotbar. This will also work for Spontaneously Converted spells.
• Players now have the option to turn on a second horizontal hotbar and 2 vertical hotbars.
• You can now drag and drop buttons from the Mode Bar and Quick Cast Menu onto the Hotbar. This will also work for Spontaneously Converted spells.
• Players now have the option to turn on a second horizontal hotbar and 2 vertical hotbars.
• Users can now select in the options menu whether or not they want left click and hold in Driving Camera to move the character or mouselook.
• All combat modes can now be triggered instantly, except for Parry, Rapid Shot, and Flurry of Blows, which are deferred until the beginning of the next round.
o Your pending combat modes are now displayed on the action queue UI, with a countdown ticker, tooltip, and mouse click support.
o You can now toggle of and off a pending combat mode.
o Combat modes are no longer turned off for party members at the end of their combat round.
• Trees throughout the game should look better as many of the tree textures and models have been revamped to be more visually appealing.
• Localized versions of the NWN1 sounds used in the game have been added to their respective languages.
• Several new loading screen tips have been added to v1.04.
DM Client
• DMs can now drag items from the creator menu to the hotbar.
• DMs can now jump directly to an area.
• DMs can now add and subtract experience points, gold and levels.
Scripting
• EffectDamage() – A flag has been added to the EffectDamage()function which allows you to skip Damage Immunity, Damage Reduction, and Damage Resistance. The default for this flag is FALSE, so existing scripts will continue to work the same.
• Script Debugger - The NWN2 script debugger has been included with this version. It is located in the Utils directory, filename DebugServer.exe.
Toolset
• A comment field has been added to the Journal Editor.
• More robust undo/redo support has been added to the Conversation and Journal editors.
Bug Fixes
General
• The Mode Bar and Mini-map will now properly retain their hidden or revealed state after area transitions.
• Improvements have been made which reduce load times in some situations.
• The game will no longer crash when attempting to buy when on a blank page.
• The game’s transition to Act 2 would very rarely fail to occur. This has been made more reliable.
DM Client
• DMs will no longer automatically run lore checks on acquired items.
• Feedback has been added for several DM abilities.
• DMs can now spawn items into containers.
• The DM Client should no longer crash on transition to large exterior areas.
Effects/Spells
• Wildshape and Elemental Shape are no longer dispellable.
• Balagar’s Iron Horn radius reduced from 30 feet to 20 feet.
• Greater Fireburst will now do the correct amount of damage.
• Monks will no longer get their class AC Bonus while wearing armor or using a shield.
• Improved Reaction will now properly calculate uses per day.
• Characters with crossbows can now use Rapid Shot if they have Rapid Reload.
Items
• The game will no longer crash if you drag an item from a magic bag onto the magic bag which contains it.
Toolset
• TRX files are now renamed when renaming their associated area.
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Размер патча: 40mb
 
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